Indie XR Studio · Brisbane

Playful VR, immersive learning and spatial prototypes.

FoVR Interactive creates hands-on XR experiences for Meta Quest, SteamVR and emerging spatial platforms. From shipped VR games to learning prototypes, the focus is simple: make interaction feel good.

Meta Quest SteamVR Unity Training Prototypes
Studio reel Live builds

Featured projects

Shipped XR work with a stronger product story.

A focused look at the VR games, training experiences and immersive prototypes currently representing FoVR Interactive.

View all projects
Valve Tutorial preview
Immersive Learning Live on Meta Quest

Valve Tutorial

Hands-on mixed reality learning for industrial valve operation.

A guided learning experience that lets users explore valve operation and assembly through step-by-step tasks and visual prompts, in a risk-free virtual environment.

VRTrainingSimulation
Forge of Elements logo
VR Experience Live on Meta Quest

Forge of Elements

Combine elemental forces in VR to build new worlds.

A VR adventure puzzle where players craft with elemental reactions to unlock realms, artifacts, and story-driven progression.

VRPuzzle AdventureQuest
Smash Room key art
VR Experience Live on Meta Quest & Steam

Smash Room

Cathartic VR destruction with satisfying physics.

Built for stress relief and fun: swing, smash, and demolish detailed environments with realistic physics and reactive feedback.

VRPhysicsArcade

Studio focus

Not just demos. Experiences people can actually try.

FoVR is the polished side of the lab: shipped games, learning experiences, prototypes and the occasional idea that gets big enough to become a real product.

VR Games

Playful, tactile VR experiences built around interaction feel, comfort, and satisfying moments.

Immersive Learning

Guided training prototypes and spatial workflows that help people understand by doing.

Spatial Prototypes

Fast XR experiments for Quest, WebXR, passthrough, hand tracking, and new interaction ideas.

XR Consulting

Practical support for shaping XR ideas into demos, prototypes, and production-ready experiences.

Labs and prototypes

A place for the next weird spatial idea.

Some builds are polished products. Others are experiments that test hand tracking, passthrough, spatial interfaces, AI-assisted workflows or browser-based XR. FoVR Labs gives those prototypes a proper home without mixing them into shipped releases.

Mixed reality Hand tracking Passthrough AI-assisted XR WebXR Training sims Spatial UI Quest prototypes

Work with FoVR

Have an XR prototype, training idea or immersive product concept?

Let’s shape it into something people can understand, try and build on.